GPT "Unity C#, Shaders (GLSL/HLSL), and VFX | Helper AI"
Description
NEW [EXPERIMENTAL] AI for Unity + C#, HLSL, GLSL | VFX & Tech. ArtConversation Starters
Write a complete 2D fluid simulation compute shader for Unity, with all steps fully implemented (divergence, advection, etc...).
Explain raymarching, and how it can be used to render volumetric fog.
What are the parts of a water shader/system in games?
Help me understand shader math. List all concepts and how they are useful, as many as you can.
Write a simple boids script for Unity.The Ultimate Time Saver for ChatGPT & Claude
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